Research & design
Work
Ideas, experiments, and outcomes. Explore by field.
All work · 15 items
2026
4 items
Funnikulus
An XR nightmare-therapy experience designed to help pediatric patients safely confront and reshape recurring fears.
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[cmux x AIM] InjectBARA
Korean-specialized prompt injection detector using a three-stage hybrid architecture (regex + PMI + LLM) — available as CLI, bookmarklet, and API with a capybara mascot widget.
View workUnseen
Exploring Game, Virtual Reality. Full case study to follow.
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PABOM
Exploring User Experience, Product Design, Service Design. Full case study to follow.
View preview2025
3 items
Jumanji AR
Hybrid MR board game blending AR visuals, gesture control, and Arduino hardware.
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[MIT RealityHack] Paw Pulse
AR + AI pet emotion tracker that reveals how your environment affects your pet throughout the day.
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SophyBARA
A multi-agent philosophy education platform — watch Plato and Nietzsche debate, then jump in yourself.
View work2024
6 items
[2024 SPARCS] Minwon 99
LLM-based civil complaint platform: helps citizens draft, ranks similar cases, and moderates harmful content.
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Doccia
Apple Vision Pro virtual docent using GPT API for comprehensive museum exhibit commentary.
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SeeTheMusic : VR/AR Music Responsive Media Art
VR/AR exhibition that transforms music into visual form — see the bass, feel the rhythm.
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[Tech for Impact] Rolling Pizza
Social impact game tackling food waste through playful mechanics. Tech for Impact Hackathon.
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Conference AR
AR HMD + mobile hybrid system for conference environments — usability research in progress.
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[DIVE 2024] Discovery Bot
Hackathon project exploring discovery-oriented AI interaction and rapid product prototyping.
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